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Independent Author The Weight of Honor (Kings and Sorcerers--Book 3) A1056811926
Independent Author The Weight of Honor (Kings and Sorcerers--Book 3) A1056811926
In The Weight of Honor, Kyra finally meets her cryptic uncle, and is shocked to discover he is not the man she expected. She embarks on a period of training which will test her stamina and her frustration, as she soon encounters the limits of her power. Unable to summon her dragon, unable to search deep within, and feeling an urgency to help in her father's wars, Kyra doubts if she will ever become the warrior she thought she was. And when she meets a mysterious boy, more powerful than her, deep in the forest, she wonders what her future really has in store for her. Duncan must descend the peaks of Kos with his new army and, vastly outnumbered, launch a risky invasion on the capital. If he wins, waiting behind its ancient walls, he knows, will be the old king and his nest of nobles and aristocrats, all with their own agendas, all of them as quick to betray as they are to embrace. Unifying Escalon may, indeed, be harder than freeing it. Alec, in Ur, must tap his unique skills in the forge to aid the resistance if they have any chance of defending against the looming Pandesian invasion. He is awestruck when he encounters Dierdre, the strongest girl he has ever meet. The time she has a chance to make a stand against Pandesia, and as she bravely faces off, she who wonders if her father and his men will have her back this time. Merk finally enters the tower of Ur, and is stunned by what he discovers. Initiated into its strange codes and rules, he meets his fellow Watchers, the toughest warriors he has ever encountered, and he finds that earning their respect will not be easy. With an invasion looming, they must all prepare the tower; yet even all its secret passageways may not keep them safe from the betrayal lurking from within. Vesuvius leads his Troll nation across a vulnerable Escalon, devastating the land, while Theos, enraged at what becomes of his son, is on a rampage himself, and will not....
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9,99€
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Knopf Doubleday Publishing Group To Paradise A1060524859
Knopf Doubleday Publishing Group To Paradise A1060524859
#1 NEW YORK TIMES BEST SELLER From the award-winning, best-selling author of the classic A Little Life-a bold, brilliant novel spanning three centuries and three different versions of the American experiment, about lovers, family, loss and the elusive promise of utopia. A BEST BOOK OF THE YEAR: VOGUE ESQUIRE NPR GOODREADS To Paradise is a fin de siècle novel of marvelous literary effect, but above all it is a work of emotional genius. The great power of this remarkable novel is driven by Yanagihara's understanding of the aching desire to protect those we love-partners, lovers, children, friends, family, and even our fellow citizens-and the pain that ensues when we cannot. In an alternate version of 1893 America, New York is part of the Free States, where people may live and love whomever they please (or so it seems). The fragile young scion of a distinguished family resists betrothal to a worthy suitor, drawn to a charming music teacher of no means. In a 1993 Manhattan besieged by the AIDS epidemic, a young Hawaiian man lives with his much older, wealthier partner, hiding his troubled childhood and the fate of his father. And in 2093, in a world riven by plagues and governed by totalitarian rule, a powerful scientist's damaged granddaughter tries to navigate life without him-and solve the mystery of her husband's disappearances. These three sections comprise an ingenious symphony, as recurring notes and themes deepen and enrich one another: A townhouse in Washington Square Park in Greenwich Village; illness, and treatments that come at a terrible cost; wealth and squalor; the weak and the strong; race; the definition of family, and of nationhood; the dangerous righteousness of the powerful, and of revolutionaries; the longing to find a place in an earthly paradise, and the gradual realization that it can't exist. What unites not just the characters, but these Americas, are their reckonings with the qualities that make us human: Fear. Love. Shame. Need. Loneliness.
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Abrams & Chronicle Timescape: Charles Dickens' Dilemma A1077892102
Abrams & Chronicle Timescape: Charles Dickens' Dilemma A1077892102
Agents of Timekeepers Incorporated, we need you! Use your combined powers of logic, cunning, and perseverance to solve the clues and the crime in Timescape: Charles Dickens' Dilemma from Ridley's Games. There is a traitor among us. A mysterious Time Rogue has infiltrated our ranks and is using our technology to destroy Charles Dickens' works and essentially erase him from history. While some may initially find themselves relieved by this notion, they will soon come to realize the ripple effects. For what is A Christmas Carol without Miss Piggy!! You and your fellow agents must travel back in time to Victorian-era London, England. Work together to thwart the Rogue's plan and catch the scoundrel before he succeeds. To meet our great expectations, you must solve the puzzles and, thereby, the crime. If you fail, history will be rewritten. But succeed, and the true timeline will be restored. Made for friends, families, puzzle solvers, and escape room fanatics, Timescape: Charles Dickens' Dilemma is suitable for ages 12+, 1 or more players, and has an average 60-minute gameplay. Plus, unlike most escape puzzle games, every title in Ridley's Timescape series is entirely reusable and re-giftable as the content is not damaged during play . . . as long as you use a pencil! How to Play: Step back in time and immerse yourself in the world of Victorian-era London, England. You and your fellow agents must work together to capture the Time Rogue and save Charles Dickens' legacy. You and your team will uncover clues, decipher codes, and unravel mysteries to navigate your way through this escape room-style game. Use your combined powers of logic and cunning to solve the puzzles and, thereby, the crime. If you fail, history will be rewritten. But succeed in your mission, and the true timeline will be restored. Who It's For: Made for friends, families, puzzle solvers, and escape room fanatics. What's Inside: Your Mission, Seven Puzzle Packets (containing clues and puzzle-solving aids), Answers, Scoresheet ESCAPE ROOM GAME - It's like A Christmas Carol . . . but with puzzles. Use your combined powers of logic, cunning, and perseverance to solve the clues and, thereby, the crime, in Timescape: Charles Dickens' Dilemma from Ridley's Games. PLAY SOLO OR TOGETHER - Designed for one or more Time Agents, ages 12+; you can choose to work alone, employ a clerk, or concede that time spent with family and friends is not wasted as you attempt to unmask the Rogue who threatens Dickens' legacy. THIEVES DON'T PLAY FAIR - Travel back to Victorian-era London, England, to solve a crime, rescue a legend, unravel a mystery, and unmask a traitor. Fail, and history will be rewritten. But succeed, and the true timeline will be restored! WHAT'S INSIDE? - Your Mission, Seven Puzzle Packets, Answers, and Scoresheet. Unlike most escape puzzle games, this one is entirely reusable and re-giftable as no content is damaged during play . . . as long as you use a pencil! RIDLEY'S - Awesome games and puzzles packed with personality-that's our passion! We're a crew of curious creatives making wickedly fun party games, light strategy games, fast-paced card games, challenging trivia, hilarious jokes, and stunning jigsaws.
Lieferbar in 2 - 3 Wochen
18,99€
+ 3,00€ Versand
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Abrams & Chronicle Timescape: Charles Dickens' Dilemma A1077892102
Abrams & Chronicle Timescape: Charles Dickens' Dilemma A1077892102
Agents of Timekeepers Incorporated, we need you! Use your combined powers of logic, cunning, and perseverance to solve the clues and the crime in Timescape: Charles Dickens' Dilemma from Ridley's Games. There is a traitor among us. A mysterious Time Rogue has infiltrated our ranks and is using our technology to destroy Charles Dickens' works and essentially erase him from history. While some may initially find themselves relieved by this notion, they will soon come to realize the ripple effects. For what is A Christmas Carol without Miss Piggy!! You and your fellow agents must travel back in time to Victorian-era London, England. Work together to thwart the Rogue's plan and catch the scoundrel before he succeeds. To meet our great expectations, you must solve the puzzles and, thereby, the crime. If you fail, history will be rewritten. But succeed, and the true timeline will be restored. Made for friends, families, puzzle solvers, and escape room fanatics, Timescape: Charles Dickens' Dilemma is suitable for ages 12+, 1 or more players, and has an average 60-minute gameplay. Plus, unlike most escape puzzle games, every title in Ridley's Timescape series is entirely reusable and re-giftable as the content is not damaged during play . . . as long as you use a pencil! How to Play: Step back in time and immerse yourself in the world of Victorian-era London, England. You and your fellow agents must work together to capture the Time Rogue and save Charles Dickens' legacy. You and your team will uncover clues, decipher codes, and unravel mysteries to navigate your way through this escape room-style game. Use your combined powers of logic and cunning to solve the puzzles and, thereby, the crime. If you fail, history will be rewritten. But succeed in your mission, and the true timeline will be restored. Who It's For: Made for friends, families, puzzle solvers, and escape room fanatics. What's Inside: Your Mission, Seven Puzzle Packets (containing clues and puzzle-solving aids), Answers, Scoresheet ESCAPE ROOM GAME - It's like A Christmas Carol . . . but with puzzles. Use your combined powers of logic, cunning, and perseverance to solve the clues and, thereby, the crime, in Timescape: Charles Dickens' Dilemma from Ridley's Games. PLAY SOLO OR TOGETHER - Designed for one or more Time Agents, ages 12+; you can choose to work alone, employ a clerk, or concede that time spent with family and friends is not wasted as you attempt to unmask the Rogue who threatens Dickens' legacy. THIEVES DON'T PLAY FAIR - Travel back to Victorian-era London, England, to solve a crime, rescue a legend, unravel a mystery, and unmask a traitor. Fail, and history will be rewritten. But succeed, and the true timeline will be restored! WHAT'S INSIDE? - Your Mission, Seven Puzzle Packets, Answers, and Scoresheet. Unlike most escape puzzle games, this one is entirely reusable and re-giftable as no content is damaged during play . . . as long as you use a pencil! RIDLEY'S - Awesome games and puzzles packed with personality-that's our passion! We're a crew of curious creatives making wickedly fun party games, light strategy games, fast-paced card games, challenging trivia, hilarious jokes, and stunning jigsaws.
2 - 3 Wochen
18,99€
+ 2,95€ Versand
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Chronicle Books Timescape: Saving Shakespeare A1068335040
Chronicle Books Timescape: Saving Shakespeare A1068335040
Agents of Timekeepers Incorporated, we need you! There has been a disruption in the timeline and Mr. William Shakespeare is suffering the consequences. While we’re sure schoolchildren around the world would prefer it this way, we simply cannot allow it. You must rescue the barred Bard before it’s too late! Step back in time and immerse yourselves in the world of Elizabethan England. You and your fellow agents must work together to restore the reputation of William Shakespeare who has been accused of—gasp!—larceny and plagiarism! Use your combined powers of logic, wit, and perseverance to solve the puzzles and prove his innocence. If you fail, history will be rewritten. But succeed, and the true timeline will be restored! Perfect for friends, families, puzzle solvers, and Escape Room fanatics, it's suitable for ages 12+, one or more players, and has an average 60-minute gameplay. Plus, unlike most escape puzzle games, Timescape: Save Shakespeare is entirely reusable and re-giftable as the content is not damaged during play … as long as you use a pencil! How to Play: Step back in time and immerse yourselves in the world of Elizabethan England. You and your fellow agents must work together to restore the reputation of William Shakespeare who has been accused of—gasp!—larceny and plagiarism! You and your team will uncover clues, decipher codes, and unravel mysteries to navigate your way through this escape room-style game. Use your combined powers of logic, wit, and perseverance to solve the seven puzzles and prove the Bard is innocent. If you fail, history will be rewritten. But succeed in your mission and the true timeline will be restored! Who's It For: Perfect for friends, families, puzzle solvers, and Escape Room fanatics. What's Inside: Your Mission, Seven Puzzle Packets (containing clues and puzzle-solving aids), Answers, Scoresheet ESCAPE ROOM – If you love an Escape Room, then Timescape: Save Shakespeare is the game for you. Put your powers of logic and wit to the test as you uncover clues, decipher codes, and unravel mysteries. Best of all? You can do it from the comfort of your own home, and it’s up to you whether you put a clock on it! PERFECT FOR PARTNERS OR PARTIES – Gather your friends and family, and let the games begin! Ideal for one or more players and ages 12+, this Escape Room-style game has an average 60-minute gameplay. Whether you’re playing with your partner to see who can solve the puzzles first or teaming up with a group of friends at a game night, there’s something for everyone to enjoy! RE-GIFTABLE – Unlike most escape puzzle games, Timescape: Save Shakespeare is entirely reusable, so it can be shared with friends and family to enjoy. There’s no destruction required to complete the mission, and as long as you use a pencil or a separate sheet of paper to fill in blanks, the game can be re-played or re-gifted again and again. And, when everyone you know has played, just pop it in the recycling! RIDLEY'S – Ridley's Games invents exciting, original, quality games and toys to spark imaginations, banish boredom, and open up a world of immense fun. Our games offer players a truly unique experience, with innovative bespoke packaging and game play.
Lieferbar in 2 - 3 Wochen
17,09€
+ 3,00€ Versand
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thalia.de
Chronicle Books Timescape: Saving Shakespeare A1068335040
Chronicle Books Timescape: Saving Shakespeare A1068335040
Agents of Timekeepers Incorporated, we need you! There has been a disruption in the timeline and Mr. William Shakespeare is suffering the consequences. While we’re sure schoolchildren around the world would prefer it this way, we simply cannot allow it. You must rescue the barred Bard before it’s too late! Step back in time and immerse yourselves in the world of Elizabethan England. You and your fellow agents must work together to restore the reputation of William Shakespeare who has been accused of—gasp!—larceny and plagiarism! Use your combined powers of logic, wit, and perseverance to solve the puzzles and prove his innocence. If you fail, history will be rewritten. But succeed, and the true timeline will be restored! Perfect for friends, families, puzzle solvers, and Escape Room fanatics, it's suitable for ages 12+, one or more players, and has an average 60-minute gameplay. Plus, unlike most escape puzzle games, Timescape: Save Shakespeare is entirely reusable and re-giftable as the content is not damaged during play … as long as you use a pencil! How to Play: Step back in time and immerse yourselves in the world of Elizabethan England. You and your fellow agents must work together to restore the reputation of William Shakespeare who has been accused of—gasp!—larceny and plagiarism! You and your team will uncover clues, decipher codes, and unravel mysteries to navigate your way through this escape room-style game. Use your combined powers of logic, wit, and perseverance to solve the seven puzzles and prove the Bard is innocent. If you fail, history will be rewritten. But succeed in your mission and the true timeline will be restored! Who's It For: Perfect for friends, families, puzzle solvers, and Escape Room fanatics. What's Inside: Your Mission, Seven Puzzle Packets (containing clues and puzzle-solving aids), Answers, Scoresheet ESCAPE ROOM – If you love an Escape Room, then Timescape: Save Shakespeare is the game for you. Put your powers of logic and wit to the test as you uncover clues, decipher codes, and unravel mysteries. Best of all? You can do it from the comfort of your own home, and it’s up to you whether you put a clock on it! PERFECT FOR PARTNERS OR PARTIES – Gather your friends and family, and let the games begin! Ideal for one or more players and ages 12+, this Escape Room-style game has an average 60-minute gameplay. Whether you’re playing with your partner to see who can solve the puzzles first or teaming up with a group of friends at a game night, there’s something for everyone to enjoy! RE-GIFTABLE – Unlike most escape puzzle games, Timescape: Save Shakespeare is entirely reusable, so it can be shared with friends and family to enjoy. There’s no destruction required to complete the mission, and as long as you use a pencil or a separate sheet of paper to fill in blanks, the game can be re-played or re-gifted again and again. And, when everyone you know has played, just pop it in the recycling! RIDLEY'S – Ridley's Games invents exciting, original, quality games and toys to spark imaginations, banish boredom, and open up a world of immense fun. Our games offer players a truly unique experience, with innovative bespoke packaging and game play.
2 - 3 Wochen
17,09€
+ 2,95€ Versand
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Liza Dawson Associates Yasmeena's Choice A1032509665
Liza Dawson Associates Yasmeena's Choice A1032509665
This is the true story of Yasmeena, a bright and beautiful young Lebanese woman who was imprisoned in Kuwait during the first Gulf War. Yasmeena's shocking journey is a tale of the madness of war, of the sexual brutality unleashed by chaos, and of one woman's courage to stand in danger's way to aid her fellow sufferers. This is an explicit, graphic, and honest book. It is for mature audiences only.Jean Sasson has spent her career sharing the personal stories of courageous Middle Eastern women. PRINCESS: Life Behind the Veil in Saudi Arabia was an international bestseller. It has become a classic, taught in colleges and high schools and devoured by anyone who aspires to understand the Middle East.Yasmeena was quite literally an innocent abroad. She was a college educated, English-speaking flight attendant graced with an unusual amount of confidence. She was also a virgin, a conservative Muslim daughter and sister.When Yasmeena's flight out of Kuwait was delayed, it was because Saddam Hussein had just invaded Kuwait. Iraqi soldiers threw her into a woman's prison where the guards committed ghastly sexual attacks and tortured the women.After Yasmeena was brutalized by the captain of the prison, she thought she was the most unfortunate woman on earth. But that was before she befriended Lana, whose rapist took glee in inflicting hurt. Yasmeena used her position as the captain's favorite to protect her friend, though she also was forced into a wrenching decision.As Americans and other allies march into Kuwait, the Iraqis flee and Yasmeena escapes. Eventually she finds a safe harbor where Sasson interviews her and records every horrific experience.Sasson has wanted to write this story for many years. But she knew that the sexual explicitness and violence would make it difficult to publish. A year ago, Yasmeena's story and the choices she was forced to make invaded Sasson's dreams. She realized that now was the right time to share the story. And so here it is, Sasson's testament to an articulate, angry, brave young woman who not only survived but who was eager to share her story with the world.PRAISE FOR JEAN SASSON'S WORK:"e;Absolutely riveting and profoundly sad..."e; --People magazine"e;Must-reading for anyone interested in human rights."e; --USA Today
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7,49€
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HarperCollins Myths and Legends (Boxed Set) 2 A1077823040
HarperCollins Myths and Legends (Boxed Set) 2 A1077823040
A stunning hardcover boxed set celebrating J.R.R. Tolkien's work inspired by the myths and legends of Europe, featuring double-sided dustjackets. This unique set contains Finn and Hengest, The Story of Kullervo, The Lay of Aotrou and Itroun and The Battle of Maldon, along with The Old English Exodus,reprinted for the first time in 50 years. This brand-new boxed set of five hardbacks includes: The Old English Exodus , a translation of the Old English Exoduspoem telling the story of the Israelites fleeing Egypt, appearing in print for the first time since it was first published in the 1980s. Tolkien's aim with this translation was to interpret the poem, reconstruct what the original may have looked like, and demonstrate how it fits into the broader tradition of Old English poetry. Edited by fellow Old English scholar and former pupil, Joan Turville-Petre, this version gives readers the best sense of Tolkien's methods and his important contributions to understanding this poem along, and includes a new preface by the editor's son, Thorlac Turville-Petre. Finn and Hengest , the tale of two fifth-century heroes in Northern Europe, is told both in Beowulf and in a fragmentary Anglo-Saxon poem known as The Fight at Finnesburg, but so obscurely and allusively that its interpretation had been a matter of controversy for over 100 years. Tolkien reveals a classic tragedy of divided loyalties, vengeance, blood and death. The Story of Kullervo is a work of fantasy by J.R.R. Tolkien, which tells the powerful story of a doomed young man who is sold into slavery and who swears revenge on the magician who killed his father. 'Hapless Kullervo', as Tolkien called him, is a luckless orphan boy with supernatural powers and a tragic destiny, and is perhaps the darkest and most tragic of all J.R.R. Tolkien's characters. Set 'In Britain's land beyond the seas' during the Age of Chivalry, The Lay of Aotrou and Itroun tells of a childless Breton Lord and Lady and the tragedy that befalls them when Aotrou seeks to remedy their situation with the aid of a magic potion obtained from a corrigan, or malevolent fairy. When the potion succeeds and Itroun bears twins, the corrigan returns seeking her fee, and Aotrou is forced to choose between betraying his marriage and losing his life. In 991 AD, vikings attacked an Anglo-Saxon defence-force led by their duke, Beorhtnoth, resulting in brutal fighting along the banks of the river Blackwater, near Maldon in Essex. The attack was immortalized in the poem, The Battle of Maldon . Written shortly after the battle, the poem survives now as a 325-line fragment, and is an invaluable example of both a heroic tale and the vivid expression of the lost language of our ancestors. Tolkien's prose translation of the poem is presented by leading Tolkien scholar, Peter Grybauskas, alongside the definitive treatment of The Homecoming of Beorhtnoth, Tolkien's own dramatic verse-dialogue inspired by The Battle of Maldon.
2 - 3 Wochen
126,99€
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Cranmore Publications Evaluating Words Ending with 'y' A1033750033
Cranmore Publications Evaluating Words Ending with 'y' A1033750033
Have you ever listened to an English conversation, and a pounding storm of unfamiliar words have swirled around your head and left you with a big headache and an even bigger question: 'Will I ever understand and speak English like a native???' As a Korean migrant to Australia at the age of 35, I regularly experienced this headache; at times it turned to heartbreak. I asked myself this question many, many times. When I arrived in Australia in 1991 I could barely speak a word of English. Now, that big question, once filled with doubt and fear, has been answered: YES! I CAN understand and speak English like a native! And if I can, you can too! Sook Hee (Susan) Lee was born in South Korea and migrated to Australia in 1991. She spent 20 years learning English yet she came to realize that despite having a deep knowledge of English vocabulary and grammar, she didn't know real colloquial English. She observed that native English speakers love to use 'Y' ending expressions in everyday life situations, and came to suspect that there is a widespread deficiency in the way that English is taught. After completing a Master's course in TESOL (Teachers of English to Speakers of Other Languages) at the University of Wollongong, and a PhD in TESOL at the University of Sydney, her suspicion was confirmed when she conducted a survey targeting adult ESL students. The results indicated that the vast majority of the international students surveyed barely knew the expressions that end in 'Y'. In this book Sook Hee shares with you all that she has learnt on her journey to speaking English like a native. You will be exposed to one of the most innovative and yet simple approaches to learning casual conversation as well as discovering exceptionally useful learning materials. ESL/EFL learners will learn the 'secret' of real expressions that native English speakers use in everyday life situations. This is the only book that outlines the evaluative expressions that end in 'Y' (e.g. fussy, cranky, quirky, bossy, etc.). To aid learning the book contains speech grammar exercises which are associated with these expressions. Sook Hee has been compiling these evaluative expressions for over 20 years. Now you can grasp them quickly by reading this book. "This book embodies a unique approach to describing aspects of the English language which learners often do not get taught but which are essential to function effectively in an English-speaking environment. The application of the appraisal model of evaluative language in resources for language learners is novel, and the focus on words ending in -y allows a surprisingly wide range of commonly-used evaluative terms to be introduced and exemplified." Geoff Thompson Honorary Senior Fellow, School of English, University of Liverpool, UK Visiting Professor, Sun Yat-sen University, Guangzhou Guest Professor, University of Science and Technology, Beijing "This book will be very useful for teachers and learners alike. The author has identified a very interesting area of language that will make users sound more natural and takes their vocabulary to places most course books have previously ignored." Richard Pincus Head of teaching at the Embassy Language Centre, Sydney, Australia
5 - 7 Tagen
34,99€
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Abrams & Chronicle Timescape: Cleopatra's Curse A1069084926
Abrams & Chronicle Timescape: Cleopatra's Curse A1069084926
Agents of Timekeepers Incorporated, we need you! In trying to uncover the location of Cleopatra's tomb, we seem to have accidentally unleashed a monumental curse upon the world that is ripping the space-time continuum apart. Nothing is where it should be-one agent has sighted a caveman eating a hot dog in Times Square! You must travel back and break the curse to restore the timeline to its proper order. Embark on a thrilling journey through Ancient Egypt in this captivating escape-room experience. Solve challenging puzzles, break centuries-old curses, and discover hidden treasures as you delve into the mysteries of Cleopatra's tomb. Use your powers of logic, cunning, and courage to solve the puzzles and save the future. The fate of time itself rests in your hands. Perfect for friends, families, puzzle solvers, and Escape Room fanatics, it's suitable for ages 12+, 2 or more players, and has an average 60-minute gameplay. Plus, unlike most escape puzzle games, Timescape: Cleopatra's Curse is entirely reusable and re-giftable as the content is not damaged during play if erasable pencil is used for note-taking. How to Play: Step back in time and immerse yourself in the world of Ancient Egypt. You and your fellow agents must work together to break the curse of Cleopatra's tomb before your enlightened" Time Agency bosses inadvertently unleash it on the world! You and your team will uncover clues, decipher codes, and unravel mysteries to navigate your way through this escape room-style game. Use your combined powers of logic, cunning, and courage to solve the seven puzzles and outwit the Queen of Kings. If you fail, history will be rewritten. But succeed in your mission, and the true timeline will be restored! Who's It For: Perfect for friends, families, puzzle solvers, and Escape Room fanatics. What's Inside: Your Mission, Seven Puzzle Packets (containing clues and puzzle-solving aids), Answers, Scoresheet ESCAPE ROOM - If you love an Escape Room, then Timescape: Cleopatra's Curse is the game for you. Put your powers of logic and wit to the test as you uncover clues, decipher codes, and unravel mysteries. Best of all? You can do it from the comfort of your own home, and it's up to you whether you put a clock on it! PERFECT FOR PARTNERS OR PARTIES - Gather your friends and family, and let the games begin! Ideal for two or more players, ages 12+, this Escape Room-style game has an average 60-minute gameplay. Whether you're playing with your partner to see who can solve the puzzles first or teaming up with a group of friends at a game night, there's something for everyone to enjoy! RE-GIFTABLE - Unlike most escape puzzle games, Timescape: Cleopatra's Curse is entirely reusable, so it can be shared with friends and family to enjoy. There's no destruction required to complete the mission, and as long as erasable pencil is used for note-taking, the game can be re-played or re-gifted again and again. And when everyone you know has played, just pop it in the recycling! RIDLEY'S - Ridley's Games invents exciting, original, quality games and toys to spark imaginations, banish boredom, and open up a world of immense fun. Our games offer players a truly unique experience, with innovative bespoke packaging and gameplay."
Lieferbar in 2 - 3 Wochen
17,99€
+ 3,00€ Versand
Zum Shop
thalia.de
Abrams & Chronicle Timescape: Cleopatra's Curse A1069084926
Abrams & Chronicle Timescape: Cleopatra's Curse A1069084926
Agents of Timekeepers Incorporated, we need you! In trying to uncover the location of Cleopatra's tomb, we seem to have accidentally unleashed a monumental curse upon the world that is ripping the space-time continuum apart. Nothing is where it should be-one agent has sighted a caveman eating a hot dog in Times Square! You must travel back and break the curse to restore the timeline to its proper order. Embark on a thrilling journey through Ancient Egypt in this captivating escape-room experience. Solve challenging puzzles, break centuries-old curses, and discover hidden treasures as you delve into the mysteries of Cleopatra's tomb. Use your powers of logic, cunning, and courage to solve the puzzles and save the future. The fate of time itself rests in your hands. Perfect for friends, families, puzzle solvers, and Escape Room fanatics, it's suitable for ages 12+, 2 or more players, and has an average 60-minute gameplay. Plus, unlike most escape puzzle games, Timescape: Cleopatra's Curse is entirely reusable and re-giftable as the content is not damaged during play if erasable pencil is used for note-taking. How to Play: Step back in time and immerse yourself in the world of Ancient Egypt. You and your fellow agents must work together to break the curse of Cleopatra's tomb before your enlightened" Time Agency bosses inadvertently unleash it on the world! You and your team will uncover clues, decipher codes, and unravel mysteries to navigate your way through this escape room-style game. Use your combined powers of logic, cunning, and courage to solve the seven puzzles and outwit the Queen of Kings. If you fail, history will be rewritten. But succeed in your mission, and the true timeline will be restored! Who's It For: Perfect for friends, families, puzzle solvers, and Escape Room fanatics. What's Inside: Your Mission, Seven Puzzle Packets (containing clues and puzzle-solving aids), Answers, Scoresheet ESCAPE ROOM - If you love an Escape Room, then Timescape: Cleopatra's Curse is the game for you. Put your powers of logic and wit to the test as you uncover clues, decipher codes, and unravel mysteries. Best of all? You can do it from the comfort of your own home, and it's up to you whether you put a clock on it! PERFECT FOR PARTNERS OR PARTIES - Gather your friends and family, and let the games begin! Ideal for two or more players, ages 12+, this Escape Room-style game has an average 60-minute gameplay. Whether you're playing with your partner to see who can solve the puzzles first or teaming up with a group of friends at a game night, there's something for everyone to enjoy! RE-GIFTABLE - Unlike most escape puzzle games, Timescape: Cleopatra's Curse is entirely reusable, so it can be shared with friends and family to enjoy. There's no destruction required to complete the mission, and as long as erasable pencil is used for note-taking, the game can be re-played or re-gifted again and again. And when everyone you know has played, just pop it in the recycling! RIDLEY'S - Ridley's Games invents exciting, original, quality games and toys to spark imaginations, banish boredom, and open up a world of immense fun. Our games offer players a truly unique experience, with innovative bespoke packaging and gameplay."
2 - 3 Wochen
17,99€
+ 2,95€ Versand
Zum Shop
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